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MARTIN HANREZ
Environment Artist
Atakapu is a 2.5D platformer videogame speedrun oriented based on a switch of gameplay.
The work on this game was begun during my last year at the Haute Ecole Albert Jacquard in Namur (Belgium) and continues today in the FrostyFroggs Studio.
The instructions were as follows:
-Create an original concept and develope a game on PC using the Unity3D.
-Technical constraints:
-Always turn 60 FPS
-1920*1080 on PC
WebSite: www.atakapu.com
Trailer
Gameplay starts at 00:59
Gameplay
What have I done on this project?
Assets
Textures
Characters
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